![]() ![]() And if I start to play this back, just notice that slowly character by character over the duration of this, the characters start to drop on screen. So I'll enter a pixel value of about negative 100 or so. I want there to be an Out Opacity of zero as well, and I want the position, I want it to drop instead in terms of pixel value, and instead go all the way back up. So for Out properties, some things I'm thinking about here are the Out Blur. And what we're looking for is to scroll down in those published parameters at look at the Outs. Not besides making animations at the beginning of the text, we can also do so at the end. That's because all characters are affected by the initial In Opacity that I set here under the published parameters. And by increasing the spread, more characters would be affected at a given place in time. If I wanted more to be affected by the animation at once, I could increase the spread. And you'll notice that right now a character at a time is affected. I really do like the in unit size of Character, so I'll choose that. But in unit size where is says Character, I could change that to be, let's animate word by word instead of character by character. So right now it's From, I could set it to be To which would make my text disappear at the beginning, so From is good. And I can rotate it and scale it in as well, as well as change how this animation occurs with the sequencing. If I hit the space bar, notice a blur added to that text. So I'm also going to add just a little bit of a blur for when my text comes in, just over five. Now let's add just one more property to really see the power of adding animations really quickly without the need to keyframe. Now if I play forward, not only do my text characters fade in, they also drop in. I'm going to bring it to a value of just over two hundredths. You can see that H being lifted off the viewer. I'm going to change the end position on it's y axis. ![]() So let me just move over to like frame 10 where I can see some of this animation. The best part is I can add additional parameters here to animate my text on screen. Again it has to be at the beginning of the text, so at the very first frame notice the text is now disappeared, and the cool part when I press the Alt key to play forward, then notice that character by character this text comes on the screen. If I bring down the In Opacity to zero, what happens is we transition from this full opacity or being fully opaque to be fully transparent. So you'll notice on screen right now the opacity of this text is approximately 100% opaque, or 100% transparency. But the Iitle Inspector now, which is going to include all of the animation properties for custom texts, is where we really want to go. ![]() And this is just making some changes in the text inspector, so this is for the format and appearance of out text. I'll bring it up in size, and let's make it nice and bold. And I'm just going to move this title a little bit lower so it's underneath the monument. So first thing I want to do is just change the name of this title to something more appropriate. The best part about it is that there are no keyframes involved. These are parameters that are set up to create auto animation at the beginning or the in of your text, and the outpoint of your text. I scroll down where it shows Out Blur and Out Opacity and Out Scale. The amount of published parameters, and we're going to see it says, In Opacity and In Blur. And when we go over to the Title Inspector, this is where we'll see a huge difference. And once we select it and Command + 4 to reveal its properties in the Inspector. Once you drag it into the timeline and I'll just make sure the title itself is the length of this time lapse slip. What's funny about it is it looks really deceiving. So under my Build In Out category, I'm just going to head over to where I see Custom, and there you can see my custom text. ![]() So like we've done before, I'm going to go to my titles and generator sidebar. So I'm here in my chapter one 10 project under my chapter one folder, under my projects event, and the great part about this movie is that I could just show you my favorite title generator inside Final Cut Pro X. Let's add some custom text to our timeline and see how we can work with it. The best part is, there are no keyframes involved. While several text templates in Final Cut Pro have a few built in animations you can turn on and off, there is one title called custom text that allows several different options for animating text by line, word or even character by character. ![]()
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